When Ubisoft announced Far Cry Primal a couple of months ago, many wondered: that this is a small spin-off a la Far Cry 3: Blood Dragon or still a full-fledged episode of the franchise. Creative director of the project Maxim Belan (Maxime béland) is in a hurry to assure you that this is not a by -product.
In an interview with Gamespot, the developer clearly stated that Primal – This is the real next Far Cry, whose world, by the way, is no less than last year Far Cry 4. And yes, there will be a large -scale story (apparently, about the confrontation of the tribes Wenja and Udam), and additional missions, and Hit bonfires – in general, everything is as it should.
By the way, according to Belanda, by duration Far Cry Primal Also close to Far Cry 4. And this despite the fact that in the new action there will be an exceptionally single regime.
Among other things, Ubisoft said that at the very beginning of the game the main character Far Cry Primal what mother gave birth to. And, accordingly, in order not to freeze, Takkar needs to get resources and make yourself clothes and other useful items. An important role, of course, is played by a fire that will allow you to protect and warm itself, drive out predators, explore the caves.
Along the way Far Cry Primal You have to master hunting and gathering, because it is they who will provide you with vital components to create drugs and replenish your meager stock of fragile weapons. Keep in mind that the wounded animals will try to run away and hide, but, fortunately, Takkar has a secret weapon in the reserve: a hunter’s vision (Hunter Vision), which highlights enemies, animals and useful objects. It will indicate a bloody trace in the form of a stream of smoke leading to a defeated victim.
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Far Cry: Primal
The best comments
Where did this passion for gigantomania come from? After all, history, quests and gameplay are much more important, and not that you need to run for 30 minutes from one edge to another. What is the use of a large card if it is clogged with jerking for a checkmark instead of really interesting tasks and events?
Yes, I miss the linear jelly from the 3rd person like Max Payne. It is sad that there are almost no such games now, in recent years only a mediocre Order 1886 has come out
Only a year has passed, and it has been to the people: D
A year ago, I leaked the unit of the rating on such a message.
Hmm, "people", you have not disappointed me once again.
Solidarity. I remember that in the first two Gothic the cards were very small, but filled to the edges. I still re-review these games why something new … In the same 3rd Gothic or in TESV, I personally did not have a desire to explore the world between cities, because it was hardly possible to find something interesting and useful there there. Unless look at beautiful landscapes.
"In the course of Far Cry Primal, you have to master hunting and gathering"
As if only this did not have to do most of the time. Most of the games from Ubisoft can already be called simulators of collecting. In most of their games, the card is simply strewn with all kinds of garbage that you need to collect for the sake of expls or money, whether it be a metalol in Mad Max or chests in Farcry 3/4, which simply artificially stretch the game time and which are not much connected with the plot itself. If you play only in tasks in which there are at least some hints of history (not practically related to the main storyline) and do not give a damn about collecting most of their games can be passed in 6-8 hours. Someone can like such running around mushrooms throughout the map, but it would be better to spend more time on the elaboration of the world and characters, otherwise the world turns out beautiful, but soulless, and characters cardboard.
Sure? : D
There will be bonfires on the rocks, where you have to climb the vines: D
She is no worse. Just the 3rd compared to the second was a breakthrough, and the 4th is absolutely the same eggs only in profile.
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