GTA: The Trilogy received the first patch with corrections in three years

In 2021 Rockstar She was noted by a catastrophic release of the dubious collection of remasters GTA III, Vice City and San Andreas for PC, PlayStation, Xbox and Switch. In December 2023 with the support Netflix GTA mobile versions came out: The Trilogy, which surprisingly turned out to be much more stable. A year later, the developers finally bothered to introduce improvement of mobile versions on all other platforms.

Among the stated innovations:

At the time of writing, there is no detailed patches, so players have to personally seek out all the changes. It is also known that with the release of the update Rockstar removed the mention of the original developers of the collection from Grove Street Games – During the production of mobile versions by remasters, another team was already engaged in.

Update sizes vary depending on the platform. For example, in the launcher Rockstar Patch for GTA III weighs 4.15 GB, for GTA: Vice City – 8.83 GB, and for GTA: San Andreas – 18.44 GB.

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Grand Theft Auto: The Trilogy – The Definitive Edition

The best comments

Development was faded. 1

Yes, they can all, just save https://foxygold-casino.uk on development do not need to trust the work of various handles.

18GB patch on San Andreas 💀 Original game weighs 4.5

Well, the expansions of the "saints" completely hagged there, creating a restart. Basy and fans and their own games.
And then let’s see what will happen to the 6th part.
But I think at least that the Rockstars bend under the modern world and there will no longer be as much satire for everything around as before.
Well, I hope that they don’t score a bolt at all, otherwise after the success of the online in the last part, such a thought may come to their minds. In the fifth part for the sake of online, they canceled the DLC for the plot, and here they can initially make a completely superficial plot, and focus on online.

The stars in remasters do not know how to see, even with all the desire to see Midnight Club: Los Angeles on PC, well, it is nafig.

On their boarding, for 50 bucks for RDR 2010, that’s all. Otherwise they thought of it, they release GTA and everything, saints. Some of these saints no longer exist with their 4th part in the series.

As far as I see on old news on foreign resources, the whole game weighed 22.5 GB. Surs is attached.

And in the news on other resources they say that it is patch that weighs 18.5 GB. I can’t attach Surs due to restrictions on the comments field = (

They never themselves did and did.

The old lighting is good, but something is not very old-in Weiss City there was an acid fog of which was not in the original, and in San Andreas in addition to the same fog now 1 orange atmosphere of Los Santos for all 3 cities where there were 3 different atmospheres, plus all this is the atmosphere of PS 2 versions and many were closer and more related to a more real version from the RC. port, so there is very not enough opportunity to choose between classic lighting from PS2 or PC. In short, we spam Rockstar further correct this and finalize this.

What, then, their shit will stop buying

Wright in Time What to say

Is it really playable now?

In total, it was necessary to put War Drum Studios in the cold … Genius, of course, sit in the management of Rockstar, since it reached them for more than ten years>

As far as I understand, this is not a patch, but the installer of the whole game weighs so much. Although it is still much too much, hmm.

So make a port if they want. And they will sell him for Full Price, people will still buy.


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